Now, I realize what this mechanic exists for.  The hope is that you'll pay to play the game more than this meter allows.  But there's a side effect that comes with it.  You see, I like to balance my gaming with time spent doing more productive things.  Like blogging.  When I run out of energy in Spiral Knights, it helps me to realize I have better things to be doing than playing a game at that moment, and I can drag myself away.  As opposed to, for example, Skyrim, which has claimed near a hundred hours of life despite the fact I don't even own the game.
This perspective may be the equivalent of looking at the faintest rosy glint from a pile of polished dung, but I'm not nearly as opinionated about this sort of thing as some people.
 
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